Usability testing, playtesting, and therapeutic listening.
Pixel pushing
“Can you tell me the difference between UI and UX?” I asked them. The interview, up to this point, had kept poking me on UI. But they needed a UX leader. That’s what the job description specifically demanded. That’s what the recruiter had told me: They needed someone who could push hard against the current … Continue reading “Pixel pushing”
Balance
You cannot keep your balance if you are tightly pulled in on yourself. You cannot balance everything you are on a single toe, not for very long anyway. You will fall. You must extend yourself beyond a single point in space. You cannot keep your balance if you are so spread out in one direction … Continue reading “Balance”